Engineering and Robotics

The course track is particularly suitable for students interested in hands-on learning with the opportunity to incorporate higher level programming languages and the use of heated and hand tools as they mature. Much of the work is collaborative since students  often work closely with a partner. Using robots and build kits students will have fun together covering the fundamentals of problem-solving, logic, and program structures. A robot is an embedded system of software and hardware.  Programming and building robots applies science, technology, engineering and math (STEM) concepts. 

Recreational and Competitive courses are available.

Beginner

Junior Robotics

Ages 6-8

Learn to construct models and bring them to life using intuitive drag-and-drop software. Program creations to respond to input. Build models featuring working motors and sensors. Explore a series of theme-based activities while developing technical skills and having fun!

Robotics

Ages 8-12

All levels, beginner to advanced. This course is for students with no experience wanting to learn the basics or those interested in strengthening their skills. FLL competition tale challenges will be available in a recreational setting. Students will work in groups of two to build and program robots using the latest EV3 software. 

3D Engineer and Print

Ages 8-10

DESIGN YOUR OWN CREATIONS IN 3D AND PRINT! Take an object of your imagination and turn it into reality with our next-generation, light-cured resin 3D printer. Learn about the design engineering process, then use software tools to create unique models. Watch as your creation comes to life on our 3D printer (20 times faster than current print speeds).

Intermediate

3D Engineer and Print

Ages 10-14

DESIGN YOUR OWN CREATIONS IN 3D AND PRINT! Take an object of your imagination and turn it into reality with our next-generation, light-cured resin 3D printer. Learn about the design engineering process, then use software tools to create unique models. Watch as your creation comes to life on our 3D printer (20 times faster than current print speeds).

Underwater Robotics

Ages 10+ yrs

Construct submersible ROVs from scratch! Measure, cut, drill and glue PVC pipe.  Seal motors, add propellers, solder, attach the circuit board and connect wires.  Heated, electric, and cutting hand tools will be used.  Design an obstacle course and race bots at the local Community Pool.  The course ends with a trip to the local pool to run the robots through a national competition arena.  A fun final event!  Kit fee is $275 and is one per student.  The completed robot is yours to take home and keep at the end of the program.  View photos

Hack your underwater bots!

Prerequisite: Underwater Robot course and a working bot

Hacks may include: adding lights, underwater cameras or hydrophones and/or changing the base structural design for elaborate or multiple attachments etc. Material costs will most likely range from $40 to $75 based on the what hacks are chosen. This is a fun extension of a fun project!

Robotics II

Ages 10-14

Recommended: Robotics

All work relates to the annual FLL Regional Competition challenges. Children are invited to join whether they decide to compete in the AZ FLL competition or not. Prior experience with LEFO is recommended. Team placement is not necessary; just a desire to learn along side and support the teams that do compete. For those competing, this course will be mandatory in addition to a 1-2 hour team meeting per week. 

Advanced

Competition Team Robotics

Ages 9-14

Recommended: Robotics I

This course is for students that are registered to compete in the annual one day FLL Regional Qualifier in November and have been invited to join a team Students are assigned to a team based on skill and maturity level. Teams may be 2-10 students. If advanced to the next level, the season could continue past November. The complete FLL season ends with the World//International Competition annually in April. Individual travel arrangements to/from competitions will be made with your team as needed. Participants must be between 9-14 years old to compete. There is a one time team registration fee in addition to tuition. 

Wearable Technology

Ages 12-17

Wearable technology is a popular new fad in the fashion industry, and is now available at DCR! This class allows students to combine technology and clothing to make modern designs, using products such as LED and Arduino. 

Electrical Engineering

Ages 13-17

 This is a course to introduce students to electrical engineering. Students will learn concepts related to electronics and circuitry in a supportive and nurturing learning environment that will encourage a passion for electrical engineering!   Topics covered will be: an overview of basic electricity and magnetism along with circuits based activities including a basic overview of how signals and controllers/systems work. 

VEX Robotics

Ages 12-17

Prerequisites: Robotics I

This course is great for students with experience in robotics or programming wanting a deeper understanding of programming. VEX competition challenges will be available in a recreational and competitive setting. Opportunities to compete as a team in regional and possibly state competitions are available. Students will work in groups of two to three to build and operate robots. The programming language taught is C. Since programming concepts will be complex, 12+ years and a desire to learn is suggested. 

 

Competition Skills -Vex Robotics

Ages 12-14

Recommended: Team Robotics

 All work will relate to Regional VEX Competition challenges. Children are invited to join whether they decide to compete in the VEX competition or not. Prior experience with robotics competitions is useful but not necessary. Team placement is not necessary; just a desire to learn alongside and support the teams that do compete. For those competing, this course will be mandatory in addition to a one (to two hour) team meeting per week. 

Expert

C Programming, Level I

Ages 14+

This course will introduce students to the basics of C#. Learn the fundamentals of C# programming and concepts applicable to robotics and engineering. We walk you through getting the tools, writing code, debugging features, customization, and much more! 

C Programming II

Ages 14+

A continuation of C# programming Level I, in which students will expand upon these concepts.